Etaon.com

player character

    The story of Etaon at level 43.

    The materials quoted on this web page are only the minimums necesssary to define this particular character. These materials do not include enough information to recreate the original rules. See quoted rule books for complete game information.

Google

Etaon

    Level 43.

43rd level

summary

    Level 43: Cleric, Druid, Fighter, Paladin, Ranger, Magic-User, Illusionist, Thief, Monk Players Handbook Advanced Dungeons & Dragons v.1 by Gary Gygax; pp 18-33

    Level 43: Warrior, Fighter, Paladin, Ranger, Wizard, Mage, Specialist Wizard, Illusionist, Priest, Cleric, Druid, Rogue, Thief, Bard Player’s Handbook Advanced Dungeons & Dragons 2nd Edition v.2; pp 25-45

    Level 43: Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Wizard Player’s Handbook Dungeons & Dragons Core Rulebook v.3.5; pp 21-60

    Level 23: Cleric, Fighter, Paladin, Ranger, Rogue, Warlock, Warlord, Wizard Player’s Handbook (Arcane, Divine, and Martial Heroes) Dungeons & Dragons Roleplaying Game Core Rules v.4; pp 50-175

STR DEX CON INT WIS CHA
28 30 30 28 28 28
hit
points
base
attack
bonus
fort
save
ref
save
will
save
skill
points
asdf asdf asdf asdf asdf asdf
spells
  0 1 2 3 4 5 6 7 8 9 10 11 12
Cleric spells: 6 5+1 5+1 5+1 5+1 5+1 4+1 4+1 4+1 4+1 - - -
Druid spells: 6 5 5 5 5 5 4 4 4 4 - - -
Sorcerer spells: 6 6 6 6 6 6 6 6 6 6 - - -
Wizard spells: 4 4 4 4 4 4 4 4 4 4 - - -
Illusionist spells:   -   - - - - - - - - - - - -
Sorcerer Spells Known
Level: 0th 1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10 11 12
43rd 9 5 5 4 4 4 3 3 3 3 - - -
Player’s Handbook v.3.5; pg 54

Advanced Dungeons & Dragons
version 1 by Gary Gygax

    Level 43: Cleric, Druid, Fighter, Paladin, Ranger, Magic-User, Illusionist, Thief, Monk Players Handbook Advanced Dungeons & Dragons v.1 by Gary Gygax; pp 18-33

Advanced Dungeons & Dragons
2nd Edition

    Level 43: Warrior, Fighter, Paladin, Ranger, Wizard, Mage, Specialist Wizard, Illusionist, Priest, Cleric, Druid, Rogue, Thief, Bard Player’s Handbook Advanced Dungeons & Dragons 2nd Edition v.2; pp 25-45

Dungeons & Dragons
v.3.0 and v.3.5

    Level 43: Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Wizard Player’s Handbook Dungeons & Dragons Core Rulebook v.3.5; pp 21-60

    Hit Dice: d12 [Barbarian] class Player’s Handbook v.3.5; pp 24-26

    Constitution Bonus: Constitution +2 [Dwarf, Gnome] Player’s Handbook v.3.5; pp 14-15; Player’s Handbook v.3.5; pp 16-17
    Dexterity Bonus: Dexterity +2 [Elf, Halfling] Player’s Handbook v.3.5; pp 15-16; Player’s Handbook v.3.5; pp 19-20

    Base Attack Bonus: +20/+15/+10/+5 [Fighter, Paladin, Ranger] Player’s Handbook v.3.5; pp 37-39, 42-49
    Flurry of Blows Attack Bonus: +20/+20/+20/+15/+10/+5 [Monk] Player’s Handbook v.3.5; pp 39-42
    epic attack bonus: +12 Epic Level Handbook v3; pp 5-7
    Unarmed Damage: 2d10 [Monk] Player’s Handbook v.3.5; pp 39-42

    Fortitude Save: +12 [Monk] Player’s Handbook v.3.5; pp 39-42
    epic save bonus: +11 Epic Level Handbook v3; pp 5-7

    Reflex Save: +12 [Monk] Player’s Handbook v.3.5; pp 39-42
    epic save bonus: +11 Epic Level Handbook v3; pp 5-7

    Will Save: +12 [Monk] Player’s Handbook v.3.5; pp 39-42
    epic save bonus: +11 Epic Level Handbook v3; pp 5-7

    AC: Wisdom Bonus+8 [Monk] Epic Level Handbook v3; pp 12-13

    Skills: 1 extra skill point [Human] Player’s Handbook v.3.5; pp 12-14

    Class Support Skills: The following skills are added for the character to provide the basic essential range of skills commonly used by the several diverse classes combined in this character. The character has these skills at the maximum level possible.
    Balance 46 Player’s Handbook v.3.5; pp 67
    Bluff 46 Player’s Handbook v.3.5; pp 67-69
    Climb 46 Player’s Handbook v.3.5; pp 69
    Concentration 46 Player’s Handbook v.3.5; pp 69-70
    Diplomacy 46 Player’s Handbook v.3.5; pp 71-72
    Disable Device 46 Player’s Handbook v.3.5; pp 72
    Hide 46 Player’s Handbook v.3.5; pp 76
    Jump 46 Player’s Handbook v.3.5; pp 77
    Knowledge (arcana) 46 Player’s Handbook v.3.5; pp 78
    Knowledge (religion) 46 Player’s Handbook v.3.5; pp 78
    Listen 46 Player’s Handbook v.3.5; pp 78-79
    Move Silently 46 Player’s Handbook v.3.5; pp 79
    Open Lock 46 Player’s Handbook v.3.5; pp 79
    Perform 46 Player’s Handbook v.3.5; pp 79
    Ride 46 Player’s Handbook v.3.5; pp 80
    Search 46 Player’s Handbook v.3.5; pp 81
    Spellcraft 46 Player’s Handbook v.3.5; pp 82-83
    Spot 46 Player’s Handbook v.3.5; pp 83
    Survival 46 Player’s Handbook v.3.5; pp 83-84
    Tumble 46 Player’s Handbook v.3.5; pp 84-85

    Class Support Skills: The following skills are added for the character to provide a basic range of skills commonly used by the several diverse classes combined in this character. The character has these skills at a level equal the character’s level.
    Decipher Script 43 Player’s Handbook v.3.5; pp 71
    Escape Artist 43 Player’s Handbook v.3.5; pp 73
    Gather Information 43 Player’s Handbook v.3.5; pp 74
    Heal 43 Player’s Handbook v.3.5; pp 75-76
    Intimidate 43 Player’s Handbook v.3.5; pp 76-77
    Sense Motive 43 Player’s Handbook v.3.5; pp 81
    Swim 43 Player’s Handbook v.3.5; pp 84
    Use Magic Device 43 Player’s Handbook v.3.5; pp 85-86

Dungeons & Dragons
4th Edition

4th Edition: 23rd level (epic tier)

    Fourth Edition:Because the Fourth Edition of Dungeons & Dragons is ridiculously more powerful than previous editions, it is more like a card game than a fantasy adventure campaign. The levels from the fourth edition are delayed for balance and are to be considered completely optional.

what is wrong with fourth edition

    Powers and Features: Level 23: replace 1 encounter attack power. [Character Advancement] Player’s Handbook (Arcane, Divine, and Martial Heroes) v.4; pp 29

    Level 23 Encounter Spells: Chain of Lightning (Wizard Attack 23) [Character Classes] Player’s Handbook (Arcane, Divine, and Martial Heroes) v.4; pp 167

    Opinion: The Fourth Edition of Dungeons and Dragons is a travesty. I was hoodwinked into buying it, mistakeningly thinking it was an improvement. It is instead a bastardization of the game. The designers admitted that their goal was to make it easier to quickly create new supplements. They completely ignored the needs of real players and view as solely as a cash source to be exploited. Don’t make the mistake I made. Boycott the fourth edition of Dungeons and Dragons. Force them to return to version 3.5 or some logical improvement of 3.5.

previous level       next level
return to Eaton character main page
return to main home page

Google

Pr Ntr Kmt (ancient Egyptian religion)